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About Digital Art / Hobbyist Member T. Jordan "Greywolf" PeacockMale/United States Recent Activity
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Iron Kingdoms Mercenary Company Badge by JordanGreywolf
Iron Kingdoms Mercenary Company Badge
Custom mercenary badge/logo for the player characters in the Iron Kingdoms RPG campaign I'm presently running, done in Photoshop with several applications of layer style effects (emboss, inner/outer glow) to give a faux "lacquered badge" look.  The symbols were made by using the polygonal option of the lasso tool and then just filling the area solid (and mirror-flipping as necessary for symmetry, then rotating to position), while the rampant wolf was drawn freehand on the tablet (looking at a number of "rampant" beasties online for reference).

The players in my group came up with the idea of having a symbol for the group where some symbols around the edges would represent the core members, and the area in center would be changed as necessary to represent their present long-term employer.  So, at top is an abstract flask to represent the party's alchemist, then clockwise: wrench (arcane engineer), gear (group's commander, who has a "clockwork" body), pistols (gun mage), axe (dwarf warrior).  In the center, the rampant wolf is to represent their present benefactor, Ivan (patterned after the simpleminded protagonist of "Ivan and the Grey Wolf / Ivan and the Fire Bird"), while the field of red reflects that their mercenary charter is filed with the nation of Khador.

I've used a version of this without all the layer effects (a "flat color" version), printed at very small size (.5" diameter and less) to make simple "decals" to apply to such things as the shield of a game miniature used to represent the group's heavy steamjack, and the model for their supply wagon.

Iron Kingdoms, Khador, and Warmachine are trademarks of Privateer Press.
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'Dragons Don't Share' Terrain - Top View by JordanGreywolf
'Dragons Don't Share' Terrain - Top View
Reaper Bones #77381 "Dragons Don't Share" diorama set -- plastic terrain base pieces painted up in acrylic paints, with some flocking, and a bit of epoxy putty for gap-filling.

The complete "Dragons Don't Share" set includes a dragon and several "adventurer" pieces, but here I just have the base terrain elements, used for tabletop gaming decor.  The piece is pretty much painted up with an undercoat of mid-tone grey acrylic, and then I applied several mixes of a dark grey wash, occasionally mixing in splotches of watered-down dark grey-green or rusty brown, and alternating with light grey dry-brushing (once the washes had dried), to give the stone a varied and weathered look.  The "earth/dirt" areas of the base (the smoother segments of plastic at the bottom and along the edges) were painted with a grey-brown acrylic mix, and then I sprinkled on "earth-tone" flocking before the paint dried -- essentially using the paint itself as "glue" (but without the resulting shine from using more conventional craft glue).

The really nice thing about this set is that it's cast in a durable, slightly flexible plastic, so it can weather a bit of abuse, and is far more suitable for transporting to conventions, etc., than more fragile structures made out of foam, casting concrete, papercraft, craft wood, etc.  I do have a problem with paint wearing off fairly easily on the high points, but there's enough of a "pitted" texture that even then those points still look a little "dirty" and can pass for just another shade in the weathered stone.  (Still, I expect I'll have to do a bit of touch-up work now and again.)
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Clockwork Dragons Don't Share by JordanGreywolf
Clockwork Dragons Don't Share
Reaper Bones #77381 "Dragons Don't Share" plastic terrain diorama pieces, painted up in acrylics (and touched up with epoxy paint), serving as a backdrop for assorted painted game miniatures for my Iron Kingdoms RPG campaign.  (Miniatures are an assortment of Reaper "Bones" plastic models, Mage Knight game pieces, and Privateer Press "Warmachine" models, with assorted other bits in the background.)
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The Clockwork Firebird (Kitbash WIP) by JordanGreywolf
The Clockwork Firebird (Kitbash WIP)
Since I was unable to find a miniature of the right size to serve as a steampunk "firebird" for my "Tsarevich Ivan and the Firebird" campaign, I cobbled together something from bits on hand.  The base is a 30mm round lipped Warmachine plastic base with a clock face from a Warhammer Fantasy (Games Workshop) "Manor" building kit.  The body is built around a curved piece of wire with some epoxy putty to form the tail and basic form, while the wings are from a Mage Knight figure, and the head is a battle-standard piece (a stork head?) from Warhammer Fantasy again.  The figure is base-coated black, then brushed in bronze/copper acrylic paint, and finally dry-brushed with "Inca Gold" acrylic for highlights.

I may go back and try adding a little more color with some highlights of red and orange on the wingtips or such, but for now it's "good enough for the table top" for my Iron Kingdoms RPG (fantasy/steampunk) campaign (with themes loosely inspired by various Slavic & Russian fairy tales).
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1960s-style Police Call Box by JordanGreywolf
1960s-style Police Call Box
This is the Reaper Bones #80037 "Telephone Box," which I have decided to paint up as a 1960s-style police call box (non-Glasgow), for no particularly good reason.

Aw, who'm I kidding?  It's because I can show it to friends and they'll go, "It's a TARDIS!"  Or, "It's ... it's that British thingy from that ... uh ... show ... Doctor Who, was it?"

The model is plastic, and labels were printed on paper and affixed with thinned glue (because if I had this much trouble painting between the lines to do the windows, I certainly couldn't manage painting letters at such a fine scale).  The model size is about 1"x1" at the base.
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Recently, I've helped out with a few "figure flat" illustrations for the sci-fi/cyberpunk setting of "Interface Zero 2.0" (from Gun Metal Games), and I also wrapped up a sci-fi/horror campaign using a slight variation on the same setting.  (I was using the beta test rules, so some of the details of my setting were put together before all of the "fluff" came out for the proper IZ setting.  My version of Ceres, for instance, is a bit more remote and claustrophobic and horror-appropriate than the version that appears in the space supplement for IZ 2.0.)

Anyway, some of my more recent uploads are samples of the "flat art" done for a project related to that for the IZ 2.0 Kickstarter.  The idea is that, in lieu of having 3D miniatures, you might use little paper fold-ups that have pictures of characters and creatures to represent their positions on the table.  The artwork would end up being shrunk down to about 1" to 1.25" tall, so it's okay that it's a bit rough and sketchy.  Some of them suffer a bit more than others for being blown up large enough to show off here, so I'm definitely not sharing the whole lot of them.

Interface Zero 2.0 is a trademark of Gun Metal Games ( www.gunmetalgames.com ).
Savage Worlds is a trademark of Pinnacle Entertainment Group ( www.peginc.com ).

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JordanGreywolf
T. Jordan "Greywolf" Peacock
Artist | Hobbyist | Digital Art
United States
Concept illustrator, word processing specialist, layout editor, and miniatures gamer (among other things).
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:iconcarpenocturne:
carpenocturne Featured By Owner Dec 14, 2013  Student Filmographer
:iconzeecaptainplz: Zee Captein would like to thank you for supporting his army with your delicious favorite!
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:iconbillking:
billking Featured By Owner Jul 16, 2013
thanks 4 the fave.
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:iconlady-cybercat:
lady-cybercat Featured By Owner Mar 13, 2013  Professional Traditional Artist
Oh hey! I didn't know you had a DA account!
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:iconcanray:
CanRay Featured By Owner Jan 29, 2013  Professional Writer
We going to see any of your Savage Worlds Ghostbuster stuff?
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:iconarnolf:
Arnolf Featured By Owner Jan 2, 2013  Hobbyist Artisan Crafter
Nice work on zombicide figurines !
I started yesterday to paint mine
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:iconjordangreywolf:
JordanGreywolf Featured By Owner Jan 3, 2013  Hobbyist Digital Artist
Thanks! I need to find the time to get back to painting the rest of my figures. I've put some detail into the heroes, but for the zombies themselves, I haven't really done more than to just slap on some basic colors (for variety) and apply some washes.
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:iconarnolf:
Arnolf Featured By Owner Jan 3, 2013  Hobbyist Artisan Crafter
There are so much zombie that this is quite hard to paint them all, I've painted only two of them yet !
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:iconjordangreywolf:
JordanGreywolf Featured By Owner Jan 4, 2013  Hobbyist Digital Artist
Exactly! That's why I've tried to go through the minis all-at-once, basically -- though I'm not sure that it's really the better way of doing it. In other words, I take the whole mess of zombies, and base coat them. Then, get out the grey-blue "jean" color and go down the line and find what minis can use that color, and paint some in. Then let's get out the brown. Etc. Got everything roughly covered? Black acrylic wash all down the line. Etc. Not a one of them is FINISHED, but at least all of them are somewhere along in the process, and I think it makes them look better on the table than if I had a few finished and all the rest of them *not* finished. (At least, that's my theory.)

On the other hand, it remains to be seen whether I'll actually ever finish the lot of them, or whether I'll just keep stringing the whole thing along. (There is a certain advantage, a MEASURE OF PROGRESS in doing one mini at a time, so I can say with certainty how many are DONE, versus a very hard-to-quantify estimate of how far in the *process* I am with the whole lot at once.)
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(1 Reply)
:iconsilverweed91:
Silverweed91 Featured By Owner Nov 19, 2012
Wow, it's amazing to find you on dA! I bumped into your Unicorn gallery sort of two years ago, and I loved it since then! Then, one year later, I became a brony, and now I discover you draw MLP stuff too! It's just too awesome *-*
I really love your art, your unicorns are gorgeous ^3^
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:iconjordangreywolf:
JordanGreywolf Featured By Owner Nov 28, 2012  Hobbyist Digital Artist
Thanks! I'm glad you appreciate it. I have some nieces and cousins who are really into MLP, so I've gotten a few requests -- plus, one of my fellow gamers has run a "Ponyville Horror" (Call of Cthulhu/MLP crossover) adventure as a gag at "RavenCon" in the Carolinas, and I drew up some designs of PCs and NPCs as paper figures for the game. I actually have a few "pony adventurer" designs I need to get around to finishing up in Adobe Illustrator, so I can put together a pdf of paper figure flats of "generic pony adventurers."
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